![]() Naughty Dog’s 2013 survival horror classic remains very strong in its visual direction – particularly its PS4 remaster – and so it’s difficult to see exactly what the creative point of The Last of Us: Part 1 remake is. ![]() It’s hard not to imagine how much more interesting these games could be if new and modern ideas were appropriately applied to them.īut at least Bluepoint was working with games that genuinely did benefit from a huge visual upgrade. These are two of the most lovingly created remakes of all time, but ultimately it’s money for new graphics. ![]() Demon’s Souls’ setting is split into video game-y zones that frustratingly hold onto the one checkpoint per level design, rather than embracing FromSoftware’s later (and superior) approach to bonfire placement and immersive world layouts. Shadow of the Colossus’ world feels barren by limitation rather than design, while both horse riding and climbing remains as awkward as it was back on the PS2. Developer Bluepoint Games brings astonishing and valuable visual craft to its remakes of multi-generation old games, but its dedication to perfectly replicating the original experiences means each is still trapped by the constraints of its former console. ![]()
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